This website uses cookies to ensure you get the best experience on our website. Learn more

!!Con 2019 - Keynote by Jenn Schiffer

x

!!Con 2019 - Keynote by Jenn Schiffer

!!Con 2019 - Keynote by Jenn Schiffer

Jenn Schiffer: Javascript Considered...Useful | JSConf EU 2019

Most people connected to the Web are carrying JavaScript in their pocket without even knowing it, and those of us making tools for building with it are either unaware of or blissfully ignoring that population. While JavaScript’s pervasiveness grows, so is the gap in its literacy, and this is a gap we need to solve if we’re ever going to survive self-driving cars on the blockchain. Let’s talk about JavaScript, the tool, as opposed to JavaScript, the Oracle-run Twitter account.

x

Front-end keynote (Jenn Schiffer)

Talk given at Full Stack Fest 2017:

Jenn Schiffer is Community Engineer for Glitch.com at Fog Creek. Along with making art and jokes and apps, she runs the web developer meetup JerseyScript. She is incredibly strong and logged on.

Jenn Schiffer | TXJS 2015

x

Jenn Schiffer: State of the Malware | DHTMLConf 2000 | JSFest Oakland 2014

Jenn Schiffer of the Internet giving the opening Keynote of DHTMLConf 2000.

The Competing Narratives of the Gig Economy | Jeremias Prassl

Does the gig economy represent the gleaming future of work, full of entrepreneurship and flexibility? Or is it a return to medieval exploitation under the guise of new technological innovation? Jeremias Prassl, Author of Humans as a Service: The Promise and Perils of Work in the Gig Economy, discusses.



Jeremias Prassl is a Fellow of Magdalen College and an Associate Professor in the Faculty of Law at Oxford University. He advises public and private sector organisations around the world on regulating the gig economy, and tweets about the future of work @JeremiasPrassl.

© Oxford University Press
x

xoxo art + code intro

i emceed xoxo’s first art + code event and my pal willman filmed the introduction i gave. what a pal!

Jenn Schiffer - Your Grandparents Probably Didn't Have Node [ Thunder Plains 2014 ]

Using build tools and public git repositories allow developers to create for and distribute our work to...other developers. But what about artists and writers and other non-developers who don't know how to open terminal, let alone run `npm install`? I'm going to talk about how I entered this problem space by building a drawing app and learning how to document and distribute code in a way that people of all technical and non-technical backgrounds can enjoy it.

About Jenn:

Jenn Schiffer is an engineer at Bocoup and creator of make8bitart.com. She enjoys humor and art immensely, as well as working her love of programming, computer science, and the open web into those hobbies.

Creativity, Learning and Glitch: Jenn Schiffer

This week's episode features Jenn Schiffer talking about the aesthetics and creative community of the Glitch platform. This online platform allows code newbies and experts to remix and share their web and node.js projects and invites meaningful community collaboration. Learn more about the value of creativity in tech education and exploration.

Letting everyone build a better web with Glitch - Jenn Schiffer (Glitch.com at Fog Creek)

At a time when it's more critical than ever to support and nurture underrepresented coders and help current coders thrive, what does it look like to create a community where everyone can make the app of their dreams? Jenn Schiffer offers an overview of Glitch, a brand-new creative community that enables coders to collaborate in ways that past generations of programmers could only dream of.

Subscribe to O'Reilly on YouTube:

Follow O'Reilly on
Twitter:
Facebook:
Google:
x

Learn Code, Make Art: Using the Right-brain as a Code Education Tool - Jenn Schiffer

Jenn Schiffer's talk: Learn Code, Make Art: Using the Right-brain as a Code Education Tool at jQuery Conference Portland 2013

literally everything is pixel art - jenn schiffer

x

Book Launch: By More than Providence

CSIS cordially invites you to a book launch event for Michael Green's newly released
By More than Providence: Grand Strategy and American Power in the Asia Pacific Since 1783 (Columbia University Press)

oon after the American Revolution, certain of the founders began to recognize the strategic significance of Asia and the Pacific and the vast material and cultural resources at stake there. Over the coming generations, the United States continued to ask how best to expand trade with the region and whether to partner with China, at the center of the continent, or Japan, looking toward the Pacific. Where should the United States draw its defensive line, and how should it export democratic principles? In a history that spans the eighteenth century to the present, Michael J. Green follows the development of U.S. strategic thinking toward East Asia, identifying recurring themes in American statecraft that reflect the nation's political philosophy and material realities.

Drawing on archives, interviews, and his own experience in the Pentagon and White House, Green finds one overarching concern driving U.S. policy toward East Asia: a fear that a rival power might use the Pacific to isolate and threaten the United States and prevent the ocean from becoming a conduit for the westward free flow of trade, values, and forward defense. By More Than Providence works through these problems from the perspective of history's major strategists and statesmen, from Thomas Jefferson to Alfred Thayer Mahan and Henry Kissinger. It records the fate of their ideas as they collided with the realities of the Far East and adds clarity to America's stakes in the region, especially when compared with those of Europe and the Middle East.

7. Abstract Art In A Time Of Minification / Jenn Schiffer / ffconf 2017

aesthetic is a major component of any medium for art, including the web, but one thing that has been bothering me lately is: what happened to view source? are we destroying aesthetic for the sake of tooling and in spite of access to our industry????¿¿¿¿

Jenn Schiffer: What's the Harm In Sorting: Sanitizing Inputs For More Optimized JS [JSConf2014]

NaN
x

We don't learn alone: Anil Dash and Jenn Schiffer

The apps we build are more important to society and culture than ever, but the way we learn how to make them is often completely anti-social. What could a more connected and human way of learning to create technology look like? We'll find out how Glitch, from Fog Creek Software, is tackling that question

Recorded at DevXcon 2017. See more at

Who Visualized the Bomp? by Jenn Schiffer at Web Rebels 2015

Imagine a world where dolphins could walk. Now forget that and then imagine a world where you had the power to create musical and art experiences in the browser for free, without expensive software or hired contractors. I'm going to talk about creating web-based audio-powered visualizations using weird technologies like C.S.S. and JavaScript and code.

Mariko Kosaka

CODE GENIUS - Rise of the Transpilers by Jeremy Ashkenas

New York Times graphics editor, Jeremy Ashkenas, presents at Code Genius.

4/23/15

Follow Jeremy Ashkenas: @jashkenas


Visit code.genius.com for more information about past events and upcoming talks

Presented by Genius
GENIUS.COM

!!Con 2019 - Let’s expand the meaning of “GAME FEEL”!!... by Ayla Myers

!!Con 2019 - Let’s expand the meaning of “GAME FEEL”!! It ain’t just the crunchy boomy bits! by Ayla Myers

We’ve all played games that don’t feel quite right. Sometimes they seem too floaty, sometimes that OOMPH factor is missing, and sometimes we get hit even when we’re sure we pressed that dodge button in time. “Game feel” refers to how well a game’s visuals, audio, design, and mechanics line up with how our brains think they ~should~ feel. But oftentimes, the conversation on “good game feel” ends up boiling down to crunchy sounds, tight controls, and excessive screen shake.

But in this talk we’ll be going even further–let’s explore the unknown reaches of game feel together! You think zero-latency inputs feel tight? How about ~negative~ latency? Let’s talk about all the weird things we can do in the name of improving game feel, even to the point of breaking our games if it means matching our brains’ silly expectations about how they should work.

Shares

x

Check Also

x

Menu