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Intro to Scrum in Under 10 Minutes




Scrum in 10 Minutes


Introduction to Scrum - CollabNet Scrum Training Part 1

Part 1 of a 3-part series.

A quick, animated overview of Scrum. This video covers the rationale and essentials of Scrum and Agile, and includes an overview of the roles, meetings, and artifacts.

For the full quality, interactive version of this video, see:

Find a Scrum class in your city:

Scrum Reference Card:

Example ScrumMaster's Checklist:

Scrum in Action.. in 10 Minutes - iZenBridge

In Agile, we start with creating a product backlog. According to that backlog we work on the highest priority task first. We do this work in small timeboxed iterations, generally of one week to one month duration. During iteration, self organizing, cross functional teams do the required tasks (designing, testing, quality analysis) to produce the desired features. After completion of each iteration, team reviews the completed features with stakeholders, and according to their feedback team plan the next work and alteration, if any is there.

The product should be incremented after each iteration, which can be released if appropriate.

As one iteration ends, we start a new cycle planning for the next iteration.

Intro To Scrum | Agile Product Development Methodology

In this video we're going to discuss the scrum product development methodology.

Let us begin by discussing the two most important kind of product development methods out there/ waterfall and agile. Now in the waterfall as the name suggests all the parts of the product development process right from gathering requirements, planning, designing building, releasing and monitoring, all of this is done basically step by step and each of the step could probably take months. So, you finish all the requirement gathering for the product once and for all then you move to planning. You do the planning once and for all then you move to design. So basically, at each of these steps there is no scope of going back and changing the requirements once that process is complete. And each of these phases could typically take months to complete.  Well, whereas agile is a little more flexible where basically you do shorter cycles of this entire process right from planning to releasing and monitoring. And you can keep coming back to the planning phase and keep reiterating on your product as you go along.

Now there are two kinds of agile development methods which are really famous and extensively used out there. The first one is called scrum and the second one is Kanban.  But in this video, we are going to be discussing scrum.
Let's say you wanted to make an app. Now to make product X you basically need three kinds of people and teams on your side to make scrum work.  The first one is the product owner. The role of the product owner is to gather requirements from all possible stakeholders whether it's your users, customers, executives, other team members, anywhere at all. And each of these requirements is basically written as a user story. A user story is written as a user I want to be able to do this so that I can end up achieving something. Now all of these user stories are basically combined and put together in something called a product backlog. The next important team to make scrum work is the development team. Now these are your developers, your testers, basically anyone required to build the product. Lastly, the most important part of the scrum team is the scrum master. Often also known as a project manager in a lot of companies. Now this person’s role is to ensure that the entire process of scrum is being followed in the company. They monitor the progress; they make sure all the teams have everything they need to ship the product and basically, they ensure that everything runs extremely smoothly and we can stick to the deadlines that has been assigned.
The process starts with the product owner who picks stories from the product backlog which needs to go in the next release cycle.  This is called the release backlog. From here they prioritize the list of user stories into high medium and low. From here the team starts adding time estimates to each of the user stories. This gives an indication of how much time it is going to take the team to finish each user story. And overall this tells us how much time is going to be required to complete the next release cycle. Now the user stories from the release backlog is used to plan sprints during the sprint planning meeting. A sprint is essentially a short duration of time typically anywhere between one to four weeks where the development team picks a set of user stories that they can ship at the end of the sprint.
A burndown chart gives you a measure of the amount of work remaining in your current sprint. This is what the chart looks like. Now as the day progress every member in the team working in any of the user story use any software to start logging the amount of work remaining for their user story to compete at the end of each day. Now at the end of the day when all the developers have basically logged their work, you get to know the amount of work done. The slope of this graph typically known as the burndown velocity will tell you the average productivity of your team in a given day which can be used to estimate the completion date of all the user stories in the sprint. You can also use this on any day of the sprint to understand if your kind or ahead of schedule and if you are behind schedule it gives you an idea of what needs to be done to come back on schedule.
Stand-up meeting: which basically lasts for about 15 minutes where each member of the team talks about their progress from the previous meeting, the problems that they are stuck at and the plan for the day.  This is essentially used to track down any problem that's happening within the team which could affect the completion date and remove all the obstacles immediately. At the end of each sprint a sprint review meeting is done where the team basically shows the product owner all the user stories that have been completed. A sprint retrospective meeting is also used to see what are the challenges that was faced during the sprint and what can be done to improve the processes within the company.

Intro to the Scrum Framework

#scrummethodology #scrumframework #scrum
Scrum is the leading agile management framework. This introductory video is a part of Scrum Inc.'s Scrum Startup for Teams online learning course.

Learn more about the curriculum and how to become a Licensed Scrum Team Member at

What is SCRUM in under 10 minutes

This is a video on an Agile Methodology framework called SCRUM.
I go through this in a very quick and dirty way. Please subscribe to get videos like these and more in-depth videos.

Please like and subscribe to see see the follow-on videos and my other videos.

I hope if you are interested in this series of videos you will subscribe and support me via Patreon

What is Scrum? | Scrum under 3 minutes

What is Scrum? We will try to answer this in under 3 minutes. In this video about an introduction to Scrum we will try to cover the whole process followed in the Scrum Framework.

We will cover every role, ie Scrum Master, Product Owner and the Development Team.
We will talk about every event, ie Sprint, Sprint Planning Meeting, Daily Scrum, Sprint Review and Sprint Retrospective.
We will also see different artifacts ie Product Backlog, Sprint Backlog

We provide many Scrum and Agile related training for professionals. Visit our courses on

Scrum in 16 minutes

What is Agile Scrum? Learn in 16 minutes in this introduction to scrum video. Scrum is a framework for managing work with an emphasis on software development. It's a subset of Agile.

Video by Agile Coach Chris Gagné:


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What is Scrum? | Scrum in 20 Minutes | Scrum Master Training | Edureka

???? Certified Scrum Master Training:
This Edureka video on What is Scrum will give you a brief and crisp introduction to Scrum - an Agile Project Management Framework. You will get an overview of the principles and practices that make Scrum effective at managing projects. The topics discussed in this scrum tutorial are listed below:

1:15 - Agile Methodology
3:44 - What is Scrum
5:50 - History of Scrum
6:40 - Scrum Roles
8:49 - Scrum Artifacts
12:13 - How Scrum Works?
17:24 - Scrum Board

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About the Course

Scrum is an Agile Project Management Framework that can be used primarily to manage iterative and incremental projects of all types. In this course, you will learn Agile Project Management with Scrum. You will be given an overview of the principles and practices that make Scrum effective at managing projects.
At the end of the course, you will have the confidence and understanding to implement Scrum in your organization and support teams in improving their processes.

1. Get a brief introduction to Agile and Scrum methodology
2. Understand the advantages of Agile over traditional methods
3. Get to know the core practices and philosophies behind Scrum Framework
4. Learn about Roles, Events and Artifacts, and the Process flow


Who should go for the course?

1. Developers
2. Project Managers
3. Managers-Software development
4. Architects-Software development
5. Product Managers
6. Software developers
7. Software coders
8. Software testers


For more information, Please write back to us at or call us at IND: 9606058406 / US: 18338555775 (toll free).

Scrum in under 5 minutes

We explain how Scrum works and why it is so useful.

Scrum is an approach for managing projects with more speed, flexibility and energy. Instead of relying on plans, documentation and meetings, you work with a dedicated team in short sprints towards your end result, using feedback from stakeholders along the way. Scrum is a flexible way of working, made for a rapidly changing world.

Scrum is widely used in software development, but is suitable for almost all projects and organizations. We specialize in the application of Agile and Scrum throughout the business.

Want to know about the possibilities for Scrum or agile in your organization? Visit our US organization Organize Agile: E-mail us:

We are the biggest Agile and Scrum training, consultancy and coaching firm in The Netherlands and the United States. Our products include Scrum, Agile Portfolio Management, Agile Strategy, Agile Marketing, Agile HR, Agile Healthcare and Agile Transformation.

(OLD VERSION) Intro to Agile Scrum in Under 10 Minutes


Free scrum diagram & software:

Learn the Scrum software development methodology in less than 10 minutes. By the end of this fast-paced video, you'll practically be a scrum master. You'll know about burn-down charts, team roles, product backlogs, sprints, daily scrums and more.

Introduction to Scrum - 7 Minutes

What is Agile Scrum? This video will get you started with the details to you need to start working with Scrum.

Visit for scrum software.

Intro to Scrum in Under 10 Minutes

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Scrum Overview Diagram::

What is Agile Scrum? Learn Scrum in under 10 minutes in this video introduction to the Scrum software development methodology. By the end of this fast-paced video, you'll practically be a scrum master. You'll know about burn down charts, team roles, product backlogs, sprints, daily scrums and more. You'll also be ready to start implementing Scrum in your own team.

Of course, for an easy to use tool to help implement scrum, you can visit

#axosoft #agile #scrum #projectmanagement #kanban

Scrum under 10 minutes

Starting with scrum this is my first video on project management concepts. Please drop your suggestions, I will be happy to incorporate from those from next time.

Scrum en 10 minutos

Intro to Kanban in Under 5 Minutes (What is Kanban, Learn Kanban)

GitKraken Glo is the new kanban board for software development teams. It's free:

What is Kanban? This video will help you learn the essentials of Kanban and how it relates to the Scrum software development methodology in less than 5 minutes!

For an introduction to Scrum, be sure to watch our Introduction to Scrum video:

#axosoft #kanban #agile #scrum #projectmanagement #GitKraken #GitKrakenGlo #GitKrakenIssueBoard #GitKrakenKanbanBoard

Scrum Events in 10 min

This video will give you a brief introduction to the Scrum Events.

we will cover all the Scrum Events as per the Scrum guide: the Sprint, the Sprint Planning, the Daily Scrum, the Sprint Review and the Sprint Retrospective.
We will also describe the backlog refinement, which is not an official ceremony in Scrum, but and ongoing activity during the sprint

Scrum is a set of ceremonies, Roles and Artifacts.

The Main event in Scrum is the sprint, Sprint is at the heart of scrum, it's one timeboxed iteration and its literal meaning is a short race at full speed.

Sprint planning is the first event in scrum that kicks off the sprint. The purpose of this ceremony is to define what can be delivered in the sprint and How will the work needed to realize the Sprint Goal be done.

The purpose of the daily Scrum is for the Development Team to synchronize its activities, inspect progress towards the Sprint Goal, and create a plan for the next 24 hours.

The Sprint Review is held at the end of the Sprint, It is designed to gather actionable feedback on what the Team has completed.

The Sprint Retrospective is an opportunity for the Scrum Team To inspect and adapt the process and how it does its work and to identify opportunities for improvement.

The Backlog refinement is not an official ceremony in Scrum but rather an ongoing activity that the scrum team can hold during the sprint, in which the Product Owner and the Development Team collaborate on the details of Product Backlog items.

Music: « Creative minds » from

Intro to Agile under 5 minutes

Through this video you will get the overall understanding of what is Agile and why Agile is used in software development

If you like it, do not forget to Share, Like & Subscribe to my channel

Twitter: @_KrishnaR_

Agile Product Ownership in a Nutshell

This is basically a 1 day product ownership course compressed into 15 minute animated presentation. There's obviously more to product ownership than this, so see this is a high level summary.

For translated versions & translation guide, see

Special thanks to Alistair Cockburn, Tom & Mary Poppendieck, Jeff Patton, Ron Jeffries, Jeff Sutherland, and Michael Dubakov for providing many of the models, metaphors, and ideas that I use in this presentation.

Download the complete drawing here:

Downloadable version of the video here:

PS: The intro & outtro song is just me jamming in my home studio. I bought a cool half-acoustic guitar a few months ago and was looking for an excuse to make use of it :o)

Tools used: Artrage (drawing program), Wacom Intuos 5 (drawing tablet), Screenflow (screen & audio capture).



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